Sunday, May 21, 2017

Get your basics right with these smart software principles

A software is always written and rewritten to make it relevant for business and technology. It makes more sense not to violate some basic and important software principles. Languages and tools you use may provide some best practices and principles. But in general independent of what technology you use, some design principles are fundamental and adhering to it helps to ship quality and maintainable software.

I'm highlighting some important software principles below and few suggestions on how to enforce in your work and project.

Single Purpose: Each unit of code should serve one purpose and do it well. Unit of code can be a function, class etc. depending on the language you use.

High Cohesion: Keep related logic together in one place to have high cohesion. Depending on your project, it can be in your module/class/library

Loose Coupling: All components in the system should be loosely coupled for maintainability and easy modification

Side effects: Avoid side effects. This is a wide topic of discussion in functional programming, but in simple terms, it can be explained as side-effect is when an operation has an effect on a variable/object outside its intended usage.

Immutability: Don't mutate variables and objects wherever applicable.

Write Simple and Readable Code:  Coding is a collaborative work. Write code which is simple and easy to understand. Don't complicate things even if the language and tools you use support complication.

Wrong Abstractions:  Too much of abstraction is bad practice. There is no definite answer on what is the correct level of abstractions. But one best approach is don't prematurely abstract things and do when the need arises.

DRY /Avoid duplicates: Avoid duplication of code and logic wherever possible. It is fine to have some level of duplicate code when you are in initial phase of the product but it has to be resolved at right time. ( Refer technical debt below)

How to enforce it?

Below things, you can do in your project to enforce the best principles

Refactoring and Iterative development: Develop a culture in your team where refactoring and iterative development is encouraged as good practice. Especially it is far more important when you are in the initial phase of your product development.

Technical Debt: Maintain a list of all the technical debt in your project and iteratively reduce it.

API-Centric Model: API-centric model has many advantages. For instance, by reviewing API spec/contract, if you see if an API expects additional inputs than its intended purpose, you can easily figure out and avoid even before implementing the code.

Code Reviews: Do peer code reviews before you push the code . Especially review the unit tests/ test cases to catch any potential violation of principles.

Tools / Linters: You can use code linters /tools which enforce best practices in your code

Let me give you some casual examples to understand some of the principles.

Example 1: Suppose you are the developing a module in your application where it sends the notification to users through various channels like email,. API should get the details related to its intended purpose, say a recipient list, content, email subject, attachment. etc and send the notification. But if you also add more business logic not related to this module,  then it is a sign of bad practice.

Example 2: If you find a super function/class which does many things in your project, then it may be a sign of prematurely you are abstracting things


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  2. The software quality affirmation or the SQA for short will search for bugs and test the software. The test will be made according to the necessities and the rules referenced in the prerequisites archive.Open Source Crowdfunding Software